A small adventure of a corrupt politician and a need to consult a seer to find the evidence. All the while a leader of the town utterly rejects that there could be a bad apple amidst his ranks, he denies the betrayal – even finds it to be an attack to suggest it.
The quest to reach the seer has some skill challenge like mechanics to stealth through various situations. There’s several tunnels and the players choose which they’d like to face, based on their guess as to what nasties live in them. Then they can take the description of the tunnel and if they want use it to describe how they stealth down the tunnel, to perhaps get advantage.
It’s designed around more of a ‘Sneaking past monsters is what we want to do because they’re scary’ kind of vibe.
And my previous title:
Five Jungle Encounters